are on the same "continent" EDIT: Also Don't be afraid to just rush all of your horse armies at once on the last capital (they usually have a kick ass archer army) Just save before you bum rush and once you kill that army they'll just have a bunch of "single" units and it'll be cake from there to kill it. After that I restarted taking barbarian villages to make cities to produce units faster AND make roads to move units more quickly With this combination I got it at about 300 b.c and The only ones that gave me trouble were the Bloody French (It's to bad I love Daft Punk XD) I really hope this helps oh and you might need to try a couple times until all the computer A.I. The mongols so you when you fight the barbs you get a city instead of a paltry 40 coins (OMG so amazing right?) Anyways what I did is saved first turn and scouted till I found them all. Scenario: It's All about the money Race(or whatever): Mongols Why?: Money so you can spam Armies and then just horses as soon as you get them. This one worked wonders for me after a couple of tries. I sent a full attack force of spies (5 units), horsemen (6 armies) and catapults (2 armies) and they laid down and died without much fuss. My last capital was London and they were dug in quite well. English and Greeks can slow you down, but they aren't impossible. Catapults will probably be needed for the last 2 cities as their defense will be greater- especially if they happen to be the English or the Greeks. Build a road to your newly conquered capital and use it as the launch point for your next attack. Send scouting parties to find your opponents, then mount an attack on the CLOSEST capital using 3-4 horsemen armies. Build archers to defend your city and send out horsemen to capture barb huts. RUSH EVERY UNIT WITH YOUR AMPLE GOLD SUPPLY. Wait to attack barbarian huts with horsemen to ensure the upgrades go to your better unit. Don't bother with many warriors, just 1 or 2 to scout around before you get horsemen. Again, I won't bore you with the details, so I'll be brief here. Also you can get the "Power never takes a step back" (win with only one city) achievement in this game. As a bonus, you can set the difficulty up to Deity to snag another achievement if you haven't done so already. We also used the Arabs for the +1 attack given by fundamentalism. This scenario starts you out with 1000 gold, MORE than enough to rush all the units you'll need. Victory Notice we didn't do a standard game type. ![]() Difficulty: King (though you can go higher) 3. Game Type: Scenario > It's all about the money 2. ![]() And remember to save a lot, just in case you make a mistake or you think you could of done something better. ![]() Got the the achievement at 100BC using this method.
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